Counter-Strike: Global Offensive Update Released
December 04, 2012
Release Notes for 12/3/2012
[ MISC ]
- In addition to TKing, you can now be kicked/banned in two different ways for team hurting:
  - For doing an unusual amount of damage in a short amount of time.
  - For doing an excessive amount of team damage over the course of the match.
- Partial inferno extinguishing now properly puts out flamelets.
- Molly/Inc Grenade fire now goes out slightly faster when extinguished and updated the overall effects a bit.
- Fixed an edge case where the alerts panel would show on round start for a frame.
- Changed default tv_delay to 10s.
- Changed default tv_delaymapchange to 1. This postpones the post-match level change by the tv_delay amount to ensure that the broadcast to GOTV clients is complete. NOTE: Manually quitting the server or changing the level while the broadcast is still ongoing will kill the feed to all GOTV relays and GOTV clients and your spectators will miss the end of the match. It's best to let the system's timer run out on its own or wait for as many seconds as you have tv_delay set for.
- Replaced hard-coded 'E' observer use command with '+use'
- Tweaked autodirector based on feedback.
- Added item purchases to server log.
- Decoy grenade changes
  - Reduced price to $50.
  - Reduced fire rate and extended life span to make it less identifiable as a decoy.
  - Physically looks more like a flashbang to allow fakes.
- Fixed assists displaying the assister's name twice in the server log.
- Reduced default value of sv_clockcorrection_msecs to 30 and whitelisted the convar (thanks J3di)
- Reorganized net_graph options:
  - 0: off
  - 1: Competitively allowable data.
  - 2: Additional In/Out data.
  - 3: Additional real-time graphing.
- Added net_graph to convars restricted by sv_competitive_minspec ( allowable values are 0 and 1 )
- Valve can now assign official violations cooldown to accounts
- Added a game server convar sv_kick_players_with_cooldown (default=1)
  - 0: allow all players to play on game server
  - 1: kick players with official assigned violation
  - 2: kick players with any competitive cooldown
[ MISC ]
- In addition to TKing, you can now be kicked/banned in two different ways for team hurting:
  - For doing an unusual amount of damage in a short amount of time.
  - For doing an excessive amount of team damage over the course of the match.
- Partial inferno extinguishing now properly puts out flamelets.
- Molly/Inc Grenade fire now goes out slightly faster when extinguished and updated the overall effects a bit.
- Fixed an edge case where the alerts panel would show on round start for a frame.
- Changed default tv_delay to 10s.
- Changed default tv_delaymapchange to 1. This postpones the post-match level change by the tv_delay amount to ensure that the broadcast to GOTV clients is complete. NOTE: Manually quitting the server or changing the level while the broadcast is still ongoing will kill the feed to all GOTV relays and GOTV clients and your spectators will miss the end of the match. It's best to let the system's timer run out on its own or wait for as many seconds as you have tv_delay set for.
- Replaced hard-coded 'E' observer use command with '+use'
- Tweaked autodirector based on feedback.
- Added item purchases to server log.
- Decoy grenade changes
  - Reduced price to $50.
  - Reduced fire rate and extended life span to make it less identifiable as a decoy.
  - Physically looks more like a flashbang to allow fakes.
- Fixed assists displaying the assister's name twice in the server log.
- Reduced default value of sv_clockcorrection_msecs to 30 and whitelisted the convar (thanks J3di)
- Reorganized net_graph options:
  - 0: off
  - 1: Competitively allowable data.
  - 2: Additional In/Out data.
  - 3: Additional real-time graphing.
- Added net_graph to convars restricted by sv_competitive_minspec ( allowable values are 0 and 1 )
- Valve can now assign official violations cooldown to accounts
- Added a game server convar sv_kick_players_with_cooldown (default=1)
  - 0: allow all players to play on game server
  - 1: kick players with official assigned violation
  - 2: kick players with any competitive cooldown
Counter-Strike: Global Offensive Update Released
November 17, 2012
Release Notes for 11/16/2012
[ MISC ]
- Eliminated the vignette effect from the scoreboard.
- Scoreboard has been narrowed.
- Smoke grenade visibility on the edges of smokes has been adjusted to obscure vision less.
- Improved some cases of particle sorting between smoke and molotovs and other particle systems.
- Adjusted the loser bonus for Terrorists when time has run out. Surviving Terrorists get no income, but dead teammates receive a normal payout.
- Removed match start and round end info panel animation sfx.
[ MISC ]
- Eliminated the vignette effect from the scoreboard.
- Scoreboard has been narrowed.
- Smoke grenade visibility on the edges of smokes has been adjusted to obscure vision less.
- Improved some cases of particle sorting between smoke and molotovs and other particle systems.
- Adjusted the loser bonus for Terrorists when time has run out. Surviving Terrorists get no income, but dead teammates receive a normal payout.
- Removed match start and round end info panel animation sfx.
Counter-Strike: Global Offensive Update Released
November 16, 2012
Release Notes for 11/15/2012
[ GOTV ]
- As a GOTV client spectator, the flangbang effect from first person is now reduced a bit and there is now text that says "(BLINDED)"
- Fixed overhead targetIDs not showing sometimes when spectating with XRay mode on.
- Added a convar "cl_teamid_overhead_maxdist_spec" that can set the max distance overhead TargetIDs will show up when spectating
- Changed player target selection input from hardcoded number keys to keys bound to "slotN" commands.
- Changed X-Ray toggle key from hardcoded 'X' to whatever is bound for "radio2", which defaults to 'X'.
- Fixed health/armor/ammo of the spectated target not being displayed as a GOTV client.
- Made bomb visible in GOTV clients' map overview at all times.
- Fixed money not showing up in GOTV scoreboard for either teams.
- Fixed flashbang effect flash retriggering when changing spectator target.
- Fixed missing winpanel when GOTV spectating.
- Revised GOTV autodirector behavior.
[ MISC ]
- Repacked content to reduce CS:GO disk usage from 6GB to 4.8GB.
- Implemented separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.
- Reduced audible distance of scope zoom.
- Fire devices have been modified ( Molotovs and incendiary grenades ):
  - Fire can now be extinguished by smoke grenades and deployed smokes now deny fire device detonation and spreading.
  - Fire now spreads a bit faster and not quite as far.
  - Fire "tagging" slowdown has been removed.
  - Adjusted fire armor penetration value.
- Fixed Terrorists getting loser bonus payout for running down the clock. Now Terrorists get no income if the round timer runs out.
- Armor Penetration is now shown for weapons in the buy menu.
- 3rd person and first person default duck speed has been slightly increased.
- Tapping the duck key frequently in short intervals will cause your duck to slow, but cools down very fast.
- Smoke grenade visibility inside a smoke has been reduced to give less advantage to players inside and more to players outside.
- Design changes for Scoreboard
  - Added team names to scoreboard.
  - Made score more prominent.
  - Win banner states are now team specific.
- Design change for win panel and alert messages.
- Server log changes:
  - Added xyz coordinates to messages.
  - Added nade messages.
  - Added team change messages.
  - Added 'assist' messages.
- Fixed a case of loss of mouse and keyboard input.
- Server browser filter settings are now saved.
- Big Picture Support
  - Fixed not being able to dismiss server browser dialog with controller.
  - Added ability to disable all controllers.
Thanks to the following for input on the balance changes:
NiP, Ubinited, Team ALTERNATE, Area51, Mousesports, Anexis, FM.TOXiC, VeryGames, RegnaM.
[ GOTV ]
- As a GOTV client spectator, the flangbang effect from first person is now reduced a bit and there is now text that says "(BLINDED)"
- Fixed overhead targetIDs not showing sometimes when spectating with XRay mode on.
- Added a convar "cl_teamid_overhead_maxdist_spec" that can set the max distance overhead TargetIDs will show up when spectating
- Changed player target selection input from hardcoded number keys to keys bound to "slotN" commands.
- Changed X-Ray toggle key from hardcoded 'X' to whatever is bound for "radio2", which defaults to 'X'.
- Fixed health/armor/ammo of the spectated target not being displayed as a GOTV client.
- Made bomb visible in GOTV clients' map overview at all times.
- Fixed money not showing up in GOTV scoreboard for either teams.
- Fixed flashbang effect flash retriggering when changing spectator target.
- Fixed missing winpanel when GOTV spectating.
- Revised GOTV autodirector behavior.
[ MISC ]
- Repacked content to reduce CS:GO disk usage from 6GB to 4.8GB.
- Implemented separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.
- Reduced audible distance of scope zoom.
- Fire devices have been modified ( Molotovs and incendiary grenades ):
  - Fire can now be extinguished by smoke grenades and deployed smokes now deny fire device detonation and spreading.
  - Fire now spreads a bit faster and not quite as far.
  - Fire "tagging" slowdown has been removed.
  - Adjusted fire armor penetration value.
- Fixed Terrorists getting loser bonus payout for running down the clock. Now Terrorists get no income if the round timer runs out.
- Armor Penetration is now shown for weapons in the buy menu.
- 3rd person and first person default duck speed has been slightly increased.
- Tapping the duck key frequently in short intervals will cause your duck to slow, but cools down very fast.
- Smoke grenade visibility inside a smoke has been reduced to give less advantage to players inside and more to players outside.
- Design changes for Scoreboard
  - Added team names to scoreboard.
  - Made score more prominent.
  - Win banner states are now team specific.
- Design change for win panel and alert messages.
- Server log changes:
  - Added xyz coordinates to messages.
  - Added nade messages.
  - Added team change messages.
  - Added 'assist' messages.
- Fixed a case of loss of mouse and keyboard input.
- Server browser filter settings are now saved.
- Big Picture Support
  - Fixed not being able to dismiss server browser dialog with controller.
  - Added ability to disable all controllers.
Thanks to the following for input on the balance changes:
NiP, Ubinited, Team ALTERNATE, Area51, Mousesports, Anexis, FM.TOXiC, VeryGames, RegnaM.
Congratulations Ninjas in Pyjamas and Ubinited!
November 04, 2012
<img src='http://media.steampowered.com/steam/news/9250/ninjaand.jpg?t=1352063220' align=center>
<a href='http://www.hltv.org/news/9464-nip-defeat-verygames-to-win-eswc/'>Ninjas in Pyjamas defeated Verygames</a> to become the Counter-Strike Global Offensive world champions at ESWC. Ninjas in Pyjamas with their all-star line-up has become the dominate CS:GO team. We will have to see if someone can unseat them on their home turf in Sweden later this month at Dreamhack.
In the Women's division <a href='http://www.hltv.org/news/9465-comeback-ubinited-win-eswc-female'>Ubinited made a stunning comeback against ALTERNATE</a> to retain their ESWC title.
The Free Weekend is drawing to close. While the game will turn off for free players at 1pm, it doesn’t have to end there. The game will continue on sale until Monday at a full 33% off. We say 33% off because the Counter-Strike community is global and people all over the world will be paying in different currency. In the USA this means $9.99. But in your country? You will paying 33% fewer Rubles, Euros, Pounds, Krona, Yen, or whatever your favorite currency is.
What is the future for CS:GO? We are continuing to tweak our Competitive Game Mode and Skill Groups along with the rest of the core game. We continue to work with mod developers for cool mods like <a href="http://www.youtube.com/watch?v=QTJ1c8Bgbp0">Zombie Escape</a>, <a href="http://youtu.be/miu4_FJu8xg">Jail Break</a>, <a href="http://youtu.be/BOlgQn1zePQ">Pirate Wars</a> and more. With ESWC over, the competitive world will look to Dreamhack next and a 2014 filled with major tournaments.
<a href='http://www.hltv.org/news/9464-nip-defeat-verygames-to-win-eswc/'>Ninjas in Pyjamas defeated Verygames</a> to become the Counter-Strike Global Offensive world champions at ESWC. Ninjas in Pyjamas with their all-star line-up has become the dominate CS:GO team. We will have to see if someone can unseat them on their home turf in Sweden later this month at Dreamhack.
In the Women's division <a href='http://www.hltv.org/news/9465-comeback-ubinited-win-eswc-female'>Ubinited made a stunning comeback against ALTERNATE</a> to retain their ESWC title.
The Free Weekend is drawing to close. While the game will turn off for free players at 1pm, it doesn’t have to end there. The game will continue on sale until Monday at a full 33% off. We say 33% off because the Counter-Strike community is global and people all over the world will be paying in different currency. In the USA this means $9.99. But in your country? You will paying 33% fewer Rubles, Euros, Pounds, Krona, Yen, or whatever your favorite currency is.
What is the future for CS:GO? We are continuing to tweak our Competitive Game Mode and Skill Groups along with the rest of the core game. We continue to work with mod developers for cool mods like <a href="http://www.youtube.com/watch?v=QTJ1c8Bgbp0">Zombie Escape</a>, <a href="http://youtu.be/miu4_FJu8xg">Jail Break</a>, <a href="http://youtu.be/BOlgQn1zePQ">Pirate Wars</a> and more. With ESWC over, the competitive world will look to Dreamhack next and a 2014 filled with major tournaments.
Congratulations Ninjas in Pyjamas and Ubinited!
November 04, 2012

Ninjas in Pyjamas defeated Verygames to become the Counter-Strike Global Offensive world champions at ESWC. Ninjas in Pyjamas with their all-star line-up has become the dominate CS:GO team. We will have to see if someone can unseat them on their home turf in Sweden later this month at Dreamhack.
In the Women's division Ubinited made a stunning comeback against ALTERNATE to retain their ESWC title.
The Free Weekend is drawing to close. While the game will turn off for free players at 1pm, it doesn’t have to end there. The game will continue on sale until Monday at a full 33% off. We say 33% off because the Counter-Strike community is global and people all over the world will be paying in different currency. In the USA this means $9.99. But in your country? You will paying 33% fewer Rubles, Euros, Pounds, Krona, Yen, or whatever your favorite currency is.
What is the future for CS:GO? We are continuing to tweak our Competitive Game Mode and Skill Groups along with the rest of the core game. We continue to work with mod developers for cool mods like Zombie Escape, Jail Break, Pirate Wars and more. With ESWC over, the competitive world will look to Dreamhack next and a 2014 filled with major tournaments.
Community Day
November 03, 2012
<img src='http://media.steampowered.com/steam/news/9250/csgohead.jpg?t=1351972376' align=center>
As the ESWC finals continue and the Free Weekend kicks into full gear, there is more to see than just the game itself. Counter-strike has always been about a large vibrant community and CS:GO is no different.
If you are not up to the level of competing as a pro, you can always join one of leagues. Two of the most popular are <a href='http://play.esea.net/'>ESEA</a> and <A href='http://www.esl.eu/eu/csgo/'>ESL</a>. Don’t worry, you can compete at all skill levels in these leagues.
While we have been posting a Pro Tip series, the community has also been making their own videos. WarOwl from the forums even made a video to help you if you are <a href='http://www.youtube.com/watch?v=yPXcGC__uKg'>new to the game</a>. You can also checkout <a href='http://www.youtube.com/watch?v=ONKYeVhEoEA&feature=rellist&playnext=1&list=PLE474667004EC6067'>these weapon guides</a>, um.. uh.. <a href='http://youtu.be/Ida4D2J_riM'>this</a>, or you can check out a ton more on the <a href='http://steamcommunity.com/app/730/videos'>Game Hub video page</a>.
Current players, don’t forget to attach your Steam account to your YouTube account so you can post your videos to the CS:GO game hub.
You should also make sure to post your favorite screen shots and death cams to the CS:GO Game Hubs. While you are there check out what other people are posting. See something you like – up vote it. Curious about something - ask a question. Join the community.
As the ESWC finals continue and the Free Weekend kicks into full gear, there is more to see than just the game itself. Counter-strike has always been about a large vibrant community and CS:GO is no different.
If you are not up to the level of competing as a pro, you can always join one of leagues. Two of the most popular are <a href='http://play.esea.net/'>ESEA</a> and <A href='http://www.esl.eu/eu/csgo/'>ESL</a>. Don’t worry, you can compete at all skill levels in these leagues.
While we have been posting a Pro Tip series, the community has also been making their own videos. WarOwl from the forums even made a video to help you if you are <a href='http://www.youtube.com/watch?v=yPXcGC__uKg'>new to the game</a>. You can also checkout <a href='http://www.youtube.com/watch?v=ONKYeVhEoEA&feature=rellist&playnext=1&list=PLE474667004EC6067'>these weapon guides</a>, um.. uh.. <a href='http://youtu.be/Ida4D2J_riM'>this</a>, or you can check out a ton more on the <a href='http://steamcommunity.com/app/730/videos'>Game Hub video page</a>.
Current players, don’t forget to attach your Steam account to your YouTube account so you can post your videos to the CS:GO game hub.
You should also make sure to post your favorite screen shots and death cams to the CS:GO Game Hubs. While you are there check out what other people are posting. See something you like – up vote it. Curious about something - ask a question. Join the community.
Community Day
November 03, 2012

As the ESWC finals continue and the Free Weekend kicks into full gear, there is more to see than just the game itself. Counter-strike has always been about a large vibrant community and CS:GO is no different.
If you are not up to the level of competing as a pro, you can always join one of leagues. Two of the most popular are ESEA and ESL. Don’t worry, you can compete at all skill levels in these leagues.
While we have been posting a Pro Tip series, the community has also been making their own videos. WarOwl from the forums even made a video to help you if you are new to the game. You can also checkout these weapon guides, um.. uh.. this, or you can check out a ton more on the Game Hub video page.
Current players, don’t forget to attach your Steam account to your YouTube account so you can post your videos to the CS:GO game hub.
You should also make sure to post your favorite screen shots and death cams to the CS:GO Game Hubs. While you are there check out what other people are posting. See something you like – up vote it. Curious about something - ask a question. Join the community.
The Free Weekend has Landed!
November 03, 2012
Starting yesterday at 10am until Sunday at 1pm PST – Counter-Strike: Global Offensive is free. You can <a href='steam://install/730'>click this link</a>, <a href='http://store.steampowered.com/app/730/'>visit this page</a>, or launch steam and start downloading the game now. All weekend you can play the complete game.
CS:GO is more than just the best looking CS. We have expanded the game with new characters, new weapons, new maps, and new game modes. So you don’t get overwhelmed, let’s break down the game modes and give you a suggestion on where to start based on your skill level.
For everyone, a good first stop is the Weapon Course where you will get some quick tips and training on new mechanics.
If you have never played a first person shooter – first, what’s wrong with you? You have been missing out. A good intro that isn’t about map strategy, team goals, etc – is Arms Race. It’s pretty simple. Kill the guys who don’t look like you. Every time you kill one, you get a new weapon. There are some things that happen at the end with a knife if you are the top player in kills, but do you really think that is going to happen? Okay, let’s pretend it does. You get a golden knife – then what? Stab a guy and win the game. If you do that, you better take a screen shot and <a href='http://steamcommunity.com/app/730/screenshots'>post it on the CS:GO Game Hub</a> – otherwise no one will believe you.
If you do actually play first person shooters but maybe haven’t played much Counter-Strike or it has been a bit – try Demolition Mode. These are small intense maps that remove the buy round at the start and throw players right into the action. Plant the bomb, defuse the bomb, kill a guy – it all helps.
Has it been a while since you last played CS? The franchise has existed for 12 years, so at this point you could have last played in 6th grade and since graduated college, gotten married, and had your first kid by now – so we’ll excuse your rusty skills if you are bouncing the new kid on your lap as you play. A word of warning on that - don’t play Competitive Mode if you think you need to drop out mid-game or just want to drop in and out of games, instead play Casual Mode. It is classic Counter-Strike with some relaxed rules on purchasing weapons and we leave all talk on so players can chat while playing.
Are you a CS player? Think you have what it takes to win but have been scared to try CS:GO? If you think you are up for it – jump into Competitive Mode. This is where it is all about skill, win 10 matches and you will get put into a <a href="http://blog.counter-strike.net/index.php/2012/10/5565/">Skill Group</a>, keep winning and you’ll be placed into a higher Skill Group, lose and you might get placed lower. Match making will make sure you keep playing in games at your skill level. Leaving a match will put you into a timeout period for Competitive match making. We even have <a href="http://blog.counter-strike.net/index.php/page/2/#FAQ">a FAQ here</a> for you if you want more information.
CS:GO is more than just the best looking CS. We have expanded the game with new characters, new weapons, new maps, and new game modes. So you don’t get overwhelmed, let’s break down the game modes and give you a suggestion on where to start based on your skill level.
For everyone, a good first stop is the Weapon Course where you will get some quick tips and training on new mechanics.
If you have never played a first person shooter – first, what’s wrong with you? You have been missing out. A good intro that isn’t about map strategy, team goals, etc – is Arms Race. It’s pretty simple. Kill the guys who don’t look like you. Every time you kill one, you get a new weapon. There are some things that happen at the end with a knife if you are the top player in kills, but do you really think that is going to happen? Okay, let’s pretend it does. You get a golden knife – then what? Stab a guy and win the game. If you do that, you better take a screen shot and <a href='http://steamcommunity.com/app/730/screenshots'>post it on the CS:GO Game Hub</a> – otherwise no one will believe you.
If you do actually play first person shooters but maybe haven’t played much Counter-Strike or it has been a bit – try Demolition Mode. These are small intense maps that remove the buy round at the start and throw players right into the action. Plant the bomb, defuse the bomb, kill a guy – it all helps.
Has it been a while since you last played CS? The franchise has existed for 12 years, so at this point you could have last played in 6th grade and since graduated college, gotten married, and had your first kid by now – so we’ll excuse your rusty skills if you are bouncing the new kid on your lap as you play. A word of warning on that - don’t play Competitive Mode if you think you need to drop out mid-game or just want to drop in and out of games, instead play Casual Mode. It is classic Counter-Strike with some relaxed rules on purchasing weapons and we leave all talk on so players can chat while playing.
Are you a CS player? Think you have what it takes to win but have been scared to try CS:GO? If you think you are up for it – jump into Competitive Mode. This is where it is all about skill, win 10 matches and you will get put into a <a href="http://blog.counter-strike.net/index.php/2012/10/5565/">Skill Group</a>, keep winning and you’ll be placed into a higher Skill Group, lose and you might get placed lower. Match making will make sure you keep playing in games at your skill level. Leaving a match will put you into a timeout period for Competitive match making. We even have <a href="http://blog.counter-strike.net/index.php/page/2/#FAQ">a FAQ here</a> for you if you want more information.
The Free Weekend has Landed!
November 03, 2012
Starting yesterday at 10am until Sunday at 1pm PST – Counter-Strike: Global Offensive is free. You can click this link, visit this page, or launch steam and start downloading the game now. All weekend you can play the complete game.
CS:GO is more than just the best looking CS. We have expanded the game with new characters, new weapons, new maps, and new game modes. So you don’t get overwhelmed, let’s break down the game modes and give you a suggestion on where to start based on your skill level.
For everyone, a good first stop is the Weapon Course where you will get some quick tips and training on new mechanics.
If you have never played a first person shooter – first, what’s wrong with you? You have been missing out. A good intro that isn’t about map strategy, team goals, etc – is Arms Race. It’s pretty simple. Kill the guys who don’t look like you. Every time you kill one, you get a new weapon. There are some things that happen at the end with a knife if you are the top player in kills, but do you really think that is going to happen? Okay, let’s pretend it does. You get a golden knife – then what? Stab a guy and win the game. If you do that, you better take a screen shot and post it on the CS:GO Game Hub – otherwise no one will believe you.
If you do actually play first person shooters but maybe haven’t played much Counter-Strike or it has been a bit – try Demolition Mode. These are small intense maps that remove the buy round at the start and throw players right into the action. Plant the bomb, defuse the bomb, kill a guy – it all helps.
Has it been a while since you last played CS? The franchise has existed for 12 years, so at this point you could have last played in 6th grade and since graduated college, gotten married, and had your first kid by now – so we’ll excuse your rusty skills if you are bouncing the new kid on your lap as you play. A word of warning on that - don’t play Competitive Mode if you think you need to drop out mid-game or just want to drop in and out of games, instead play Casual Mode. It is classic Counter-Strike with some relaxed rules on purchasing weapons and we leave all talk on so players can chat while playing.
Are you a CS player? Think you have what it takes to win but have been scared to try CS:GO? If you think you are up for it – jump into Competitive Mode. This is where it is all about skill, win 10 matches and you will get put into a Skill Group, keep winning and you’ll be placed into a higher Skill Group, lose and you might get placed lower. Match making will make sure you keep playing in games at your skill level. Leaving a match will put you into a timeout period for Competitive match making. We even have a FAQ here for you if you want more information.
CS:GO is more than just the best looking CS. We have expanded the game with new characters, new weapons, new maps, and new game modes. So you don’t get overwhelmed, let’s break down the game modes and give you a suggestion on where to start based on your skill level.
For everyone, a good first stop is the Weapon Course where you will get some quick tips and training on new mechanics.
If you have never played a first person shooter – first, what’s wrong with you? You have been missing out. A good intro that isn’t about map strategy, team goals, etc – is Arms Race. It’s pretty simple. Kill the guys who don’t look like you. Every time you kill one, you get a new weapon. There are some things that happen at the end with a knife if you are the top player in kills, but do you really think that is going to happen? Okay, let’s pretend it does. You get a golden knife – then what? Stab a guy and win the game. If you do that, you better take a screen shot and post it on the CS:GO Game Hub – otherwise no one will believe you.
If you do actually play first person shooters but maybe haven’t played much Counter-Strike or it has been a bit – try Demolition Mode. These are small intense maps that remove the buy round at the start and throw players right into the action. Plant the bomb, defuse the bomb, kill a guy – it all helps.
Has it been a while since you last played CS? The franchise has existed for 12 years, so at this point you could have last played in 6th grade and since graduated college, gotten married, and had your first kid by now – so we’ll excuse your rusty skills if you are bouncing the new kid on your lap as you play. A word of warning on that - don’t play Competitive Mode if you think you need to drop out mid-game or just want to drop in and out of games, instead play Casual Mode. It is classic Counter-Strike with some relaxed rules on purchasing weapons and we leave all talk on so players can chat while playing.
Are you a CS player? Think you have what it takes to win but have been scared to try CS:GO? If you think you are up for it – jump into Competitive Mode. This is where it is all about skill, win 10 matches and you will get put into a Skill Group, keep winning and you’ll be placed into a higher Skill Group, lose and you might get placed lower. Match making will make sure you keep playing in games at your skill level. Leaving a match will put you into a timeout period for Competitive match making. We even have a FAQ here for you if you want more information.
Counter-Strike: Global Offensive Update Released
October 30, 2012
Release Notes for 10/30/2012
[ MINOR FIXES ]
- GOTV relays now support up to 255 spectators per relay.
- Fixed a crash when connecting to a GOTV relay.
- Fixed tv_relaypassword.
- Added GOTV viewer count to the scoreboard.
- Improved highlighting of selected player for spectator.
- Fixed call vote panel showing an uninitialized button in some cases.
[ MINOR FIXES ]
- GOTV relays now support up to 255 spectators per relay.
- Fixed a crash when connecting to a GOTV relay.
- Fixed tv_relaypassword.
- Added GOTV viewer count to the scoreboard.
- Improved highlighting of selected player for spectator.
- Fixed call vote panel showing an uninitialized button in some cases.