Release Notes for 9/27/2023
September 28, 2023
- Counter-Strike 2 is now available and free to play
- Season One of Premier has begun
- Enabled Competitive matchmaking
- Enabled Wingman matchmaking
- Enabled Private Matchmaking
- Added Training Day, a brief introductory experience for brand new players
- Improved player-against-player movement collision
- Improved consistency of bullet penetration
- Player reflections in water are now occluded by smoke
- Molotov fire now floats above the water
- Fixed character ambient occlusion being visible through walls
- C4 bomb lights don't reflect through walls
- Fixed some rare cases of viewmodel lighting corruption
- Adjusted smoke behavior to cover cases where smoke would stop less than a player's height above the ground
- Fix various bugs with switching teams in the middle of offline Deathmatch
- Fixed Famas reloading too early
- Chickens can finally fall off Vertigo
- Added the new CS2 default music kit
- Added new audio customization settings
- Various mix tweaks and adjustments
- Various bug fixes related to music kits
- Updated the game startup sound
- Added background ambience to main menu scenes
- Restored the clutch_mode_toggle function
- Fixed a bug where sometimes c4 defuse and planting sounds could not be heard in certain locations
- Fixed some surfaces being incorrectly tagged causing incorrect footstep sounds in certain locations
- Fixed a bug where attackers could not hear headshot feedback through wallbangs or smokes
- Body damage feedback for attackers will now play within the same distance as it does for onlookers through smokes and wallbangs
- Fixed a bug where scoping in affected directional sound
- First person damage sounds are now more impactful
- Removed several legacy audio convars that existed in CS:GO but never had an effect in CS2
- Adjusted character additive lean animation
- Adjusted jump animation, particularly when repeatedly jumping
- Adjusted jiggle-peeking animation
- Adjusted animated character head position relative to camera position
- Added bullet belt to negev
- Reduced foot sliding when carrying slower weapons
- Fixed character momentarily standing during crouch-planting animation
- Fixed incorrect viewmodel deploy speeds
- Fixed pops in some weapon inspect animations
- Inspecting weapons may now interrupt deploy animation
- When one or more party members get convicted of cheating and permanently banned, all their associates will be penalized with loss of Profile Rank and CS Rating
- In Premier, players with a very high established CS Rating are not allowed to party with accounts that do not have an established CS Rating
- Various bug fixes and tweaks for all shipped maps
- Adjusted vertical audio occlusion boundaries in Nuke and Vertigo
- Added an extra bell in Inferno
- Casual and Deathmatch maps are now separated into multiple map groups
- CS:GO Players who started playing more than a week ago will receive a commemorative CS:GO coin and CS:GO Music Kit
- Added Store tab to main menu
- Enabled all interactions with inventory items
- Replaced weekly drops with a weekly Care Package. Choose from weapon cases, weapon finishes, and graffiti
- Added demo playback support
- Added the ability to favorite and shuffle loadout items
- Added new item icons
- Office and Vertigo are available as main menu scenery
- Various updates for weapon finishes, including fixing overly strong wear on several Custom Paint Job finishes
- Reworked Phoenix Street Soldier balaclava texture to resolve visibility issues
- Enabled animated eyes on agent character models
- Game clients running in workshop tools mode are not allowed to connect to VAC secure game servers
- Added an all-new help system featuring contextually relevant guides and information. Guides include gray scale value ranges for alpha channel masking, paint-by-number mask color assignments based on current finish type, and much more!
- Removed dynamic props from solid color inspect backgrounds
Release Notes for 9/15/2023
September 16, 2023
Office
- Adjusted the weight of the vending machine
- Various fixes
- Various clipping adjustments
- Tuned the vertical audio occlusion of grenade sounds in Nuke and Vertigo
- Adjusted ambient sounds in Office
- Adjusted silenced weapon falloff
- Fixed a case where an AK47 headshot would not deal lethal damage
- Adjusted nametag location for Shadow Daggers
Release Notes for 9/14/2023
September 15, 2023
- Anubis
- Various clipping adjustments
- Rebalanced lag compensation to favor lower-latency players
- Fixed a bug where dropped grenades were invisible
- Fixed a bug where dropped bombs and weapons would appear in the wrong location
- Various bug fixes and tweaks to weapon finishes
Release Notes for 9/13/2023
September 14, 2023
- Various bug fixes and tweaks for all shipped maps
- Various fixes for molotov/incendiary grenades
- Various fixes for smoke grenades
- Fixed damage indicators for fire damage
- Adjusted first-person sniper contrails to reflect shot accuracy
- Various adjustments to lag compensation
- Replaced player elevation indicators on the radar with look directions
- Various bug fixes and tweaks to UI elements
- Audio mix changes and tweaks
- Lowered occlusion and distance effects for gunfire, footsteps and reloads
- Slight increase to stereo spread
- Fixed a bug where incorrect footstep and jump land sounds would play on elevated edges
- Fixed a bug where music would stop playing at the end of deathmatch
- Changed armor number in buy menu from amount you currently have to amount you can buy
- Various fixes for weapon finishes, gloves, and stickers
- Water rendering performance improvements
- Added nametag positions for all knife models
- Allow adjusting individual player voice volumes
- Various HUD bug fixes and tweaks
- Added option to disallow animated avatars
- Removed several legacy networking convars that existed in CS:GO but never had an effect in CS2
Release Notes for 9/8/2023
September 09, 2023
Mirage
- Fixed a pixel boost on pillars in B bomb site
- Fixed C4 falling out of the world in B bomb site
- Updated props
- Fixes to prevent players boosting out of playable space
- Added a C4 loadout slot for users who have C4 items with a name tag applied
- Audio mix tweaks and adjustments
- Fixed a case where roasted chickens fell through the floor
- hud_scaling is no longer imported from CS:GO. Note that players' hud_scaling will be reset to the default (1.0)
Release Notes for 9/7/2023
September 08, 2023
- Ancient
- Various bug fixes and tweaks
- Various bug fixes to molotov/incendiary explosions
- Fixed ladders blocking bullet penetration
- Fixed missing USP-S description in the buy menu
- Adjusted low health indication
- Various animation bug fixes and tweaks
- Various performance improvements
Release Notes for 9/6/2023
September 07, 2023
- Overpass
- Various bug fixes and tweaks
- Added current armor value to the buy menu
- Fixed issues with ducking across round transitions
- Fixed a case where smoke grenades wouldn't pop
- Fixed a case where molotov/incendiary fire area was small in corners
- Fixed a case where molotov/incendiary grenades would explode at the throwers feet
- Fixed a case where the dropped bomb icon would appear on the radar incorrectly
- Continued iterating on dropped weapon pickup
- Shortened "Waiting For Players" from 5 minutes to 2 minutes
- Fixed voting to surrender and voting for tactical timeouts
- Teams can use 3 tactical timeouts during regulation time and 1 during overtime
- Various bug fixes and tweaks to UI elements
- Fixed a case where hit feedback sounds wouldn't play for spectators
- Allow changing equipped graffiti mid-match
- Improved free roaming and chase camera behavior in CSTV
- Fixed a case where the money display was cropped in certain languages
- Fixed a case where "Block names and avatars of strangers" would replace names with the wrong color words
- Fixed a case where the award message for planting the bomb wouldn't show
- Fixed issues with alt-tab window switching in fullscreen mode
- Added cvars mp_team_timeout_ot_add_once, mp_team_timeout_ot_add_each, mp_team_timeout_ot_max to control timeouts in overtime
Release Notes for 9/5/2023
September 06, 2023
- Ancient
- Fixed CT spawn area shape in minimap
- Re-enabled Casual matchmaking
- Fixed a bug where dropped weapons were behaving like held weapons
- Adjusted interpolation parameters
- Fixed missing bullet tracers on hits
- Made it easier to pick up dropped weapons
- Fixed a case where music wouldn't play at the end of deathmatch
- Various bug fixes and tweaks to Premier UI elements
- Adjusted freeze time post-processing effects
- Fixed missing player models for the first few seconds after team introductions
- Windows community servers can now appear in Steam Server Browser
Release Notes for 9/1/2023
September 02, 2023
- Inferno
- Various bug fixes and tweaks
- Players who survive the last round before overtime no longer carry their items into overtime
- Disabled Casual matchmaking temporarily to avoid a bug where servers get stuck in the end-of-match state
- Fixes for missing music in Casual mode
- Various bug fixes and tweaks to Premier UI elements
- Various bug fixes and tweaks to weapon finishes
- Fixed a crash that occurs when changing audio devices
- Fixed an issue where players who abandon during Premier map voting receive multiple cooldowns
Release Notes for 8/31/2023
September 01, 2023
- Added Premier mode
- Added a visible CS Rating and CS2 Leaderboards. For more information visit the CS2 Leaderboard FAQ
- Added CSTV for spectating Premier matches
- Fixed a case where grenade throw sounds would play twice
- Added music preview button to music volume sliders
- Various adjustments to sound effects
- Added Paint Kit enhancements to CS2 Item Editor. Paint Kit finishes can now support:
- Enabling custom normal maps and AO for all styles
- Optional pearlescent mask
- Optional standard PBR roughness texture
- Custom Paint-By-Numbers masks (enabling Paint-By-Number masks for Spray-Paint style)
- Added Inferno to all available game modes
- Various bug fixes and tweaks for all shipped maps
- Fixed a bug with hostage rescue prediction
- Enabled first-person shadow for carried hostages
- Fixed water effects showing in the wrong place when a bullet hit the water after penetration
- Various fixes for weapon finishes
- Replaced "Secondary Fire Hold" setting with "Zoom Button Hold"
- Fixed "Disable all voice comms" button in scoreboard
- "Temporarily Disable Incoming Chat" now mutes voice chat
- Various CS:GO settings will be imported when launching the CS2 Limited Test
- Fixed a case of inconsistent crouching with Duck Mode: Toggle enabled
- Updated the invulnerability visual effect
- Adjusted 'sv_infinite_ammo 2' grenade behavior to match CS:GO
- Desert Eagle third-person muzzle flash smoke now dissipates faster
- Continued iterating on smoke shape
- Adjusted Competitive mode match length to 12-round halves
- Recent ranked matches in "Your Matches" menu will now show Competitive, Wingman, and Premier matches
- Access to match history granted to third-party websites will now cover Competitive, Wingman, and Premier matches
- GetNextMatchSharingCode API used by third-party websites must now supply a match sharing code that is no more than 1 month old to obtain the next match sharing code.