Counter-Strike 2 Update
September 23, 2026
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- Updated the map selection process to give players more opportunities to play maps they've been learning.
- Map selection process:
- Team 1 picks one map
- Team 2 picks two maps
- Team 1 picks a final map.
- One of the four maps will be randomly selected and the match will begin.
- Rush is a fast-paced queued 3v3 game mode.
- Players battle through a series of battle arenas to reach the opponent's castle and win the match.
- Battle arenas are randomly selected for each match, so no two matches are the same.
- Control the tower when you eliminate the enemy team (or time expires) to win the round.
- Players can now reload silently (but slowly) by pressing and holding the reload key.
- Un-scoping a sniper weapon no longer produces a sound.
- Globally increased visual clarity and improved fidelity of bullet impact decals.
- ammo_grenade_limit_total setting now also enforces the total number of grenades a player is allowed to purchase in a round.
- Chickens now take damage from the Zeus x27.
- Crosshairs have been updated to be resolution independent.
- A new "Crosshair/Scopes" tab is available in the Settings menu, and includes updated crosshair settings.
- Added new crosshair styles
- Updated the default crosshair to "Dynamic Quad," which better represents weapon accuracy.
- Updated engine code to the latest version of Source 2.
- Fixed holes in world in Long A Main Hall.
- Adjusted door geometry and grenade clipping inside Jaguar.
- Some gap fixes and clipping adjustments around the blue doors in Mid.
- Reinforced scaffolding by balcony in A site.
- Blocked pixel gap in crates on bombsite A.
- Added ability to set a "Clan Tag" for players who are members of Steam Community Groups. You can adjust your Clan Tag from your Player Profile.
- Added support for applying stickers to C4.
- The Starjunk 95, Industrial Sunset Memories Music Kit is now available for purchase in standard and StatTrak versions through the STORE tab.
- Halftime scoreboard stats should now fully reflect the results of the previous round.
- Fixed a case where players could avoid a kick ban.
- Players can now adjust music volume per game-mode.
- Added "minimap_volume" entity which enables a custom minimap image when a player is within the volume.
- Added "sky_camera_volume" and "sky_camera_volume_target", which enable custom location-specific skybox rendering.
- Added "point_deathcam_bounds" entity that constrains the player death camera.
- Added "env_shake_volume" entity that allows camera shake only within a specified volume.
- Added CSRadarPoint entity.
- Added CSObservablePoint entity.
- Added AddTeamMoney API method.
- Added OnPlayerTeamChanged callback.
- SetDialogVariableString now accepts a localization string.
Counter-Strike 2 Update
September 10, 2026
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- Fixed various gaps in map.
- Fixed a wallbang spot on B site.
- Added a missing competitive CT spawn point.
- Added additional T spawn points.
- Reworked CSPlayerCamera:
- Renamed it to CustomPlayerCamera.
- Added GetPlayer, GetMode, SetMode, and SetFollowConfig.
- Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles.
- Added an 'observable' property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it. Defaults to false.
- Fixed several bugs related to stale custom_hud_layout state when changing spectator targets.
- Added top-level custom_hud_layout classes driven by client state:
- HUD_BUYMENU_VISIBLE
- HUD_SCOREBOARD_VISIBLE
- custom_hud_layout now always draws on top of the base HUD.
- Chat is now encrypted in demo files using the same rules as CS:GO :
- Team chat is no longer readable when playing back demo files.
- Global chat is only readable in demo files when played back via the in-game watch UI.
Counter-Strike 2 Update
August 25, 2026
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- Added custom_hud_layout entity:
- custom_hud_layouts are the entry point for scripted maps to provide custom UI.
- Panel, Label, Image, and Button panel types are supported.
- Styling with css is supported.
- Events and client side scripting are not supported.
- Maintains state during tools mode reloads.
- Added cs_player_camera entity:
- Gives control of a player's view without moving their pawn.
- Can be configured to let the player look around from the scripted position.
- Added Instance.Delay
- Added Instance.OnBombPlantStart
- Added Instance.OnBombPlantAbort
- Added Instance.OnBombDefuseStart
- Added Instance.OnBombDefuseAbort
- Added Instance.OnCustomHudClicked
- Added Instance.IsDedicatedServer
- Added Entity.Move
- Added Entity.GetMoveType
- Added Entity.SetMoveType
- Added CSPlayerPawn.GetC4
- Added CSPlayerPawn.GetDefuseTarget
- Added CSPlayerPawn.IsBuyMenuOpen
- Added CSPlayerPawn.GetCamera
- Added C4.GetPlantStartTime
- Added C4.GetPlantFinishTime
- Added C4.AbortPlant
- Added CustomHudLayout.SetHasClass
- Added CustomHudLayout.SetHasClassForPlayer
- Added CustomHudLayout.SetDialogVariableString
- Added CustomHudLayout.SetDialogVariableStringForPlayer
- Added CustomHudLayout.SetInputCaptureEnabled
- Added CustomHudLayout.IsInputCaptureEnabled
- Added CSPlayerCamera.IsEnabled
- Added CSPlayerCamera.SetEnabled
- Added CSPlayerCamera.SetIsControllingAngles
- Added enum CSMoveType
- Corrected types for some events where parameters were maybe undefined.
- Errors encountered during initial script run are now logged to the console.
- Unhandled promise rejections are now logged to the console.
- Added the column number to errors caught during the CompileModule step of script loading.
- Deprecated planter from Instance.OnBombPlant event
- Deprecated defuser from Instance.OnBombDefuse event
Counter-Strike 2 Update
August 20, 2026
\Boulder
- Updated to the latest version from the Community Workshop (Update Notes)
- Updated to the latest version from the Community Workshop (Update Notes)
- Fixed a case where player speed was too high when moving against walls.
Counter-Strike 2 Update
August 13, 2026
\Fachwerk
- Updated to the latest version from the Community Workshop (Update Notes)
- Updated to the latest version from the Community Workshop (Update Notes)
Counter-Strike 2 Update
August 04, 2026
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- Fixed a case where grenades could be thrown through level geometry
- Fixed various gaps in map
- Fixed collision in various spots across map
- Fixed flickering on some assets
- Removed boost spot in Outside A
- Updated to the latest version from the Community Workshop (Update Notes)
- Added Instance.TracePlayer
- Added Instance.OnWeaponPickup
- Added Instance.OnBombExplode
- Added Instance.SpawnGrenadeProjectile
- Added dropper to Instance.OnWeaponDrop event
- Added hitEntity to Instance.OnGrenadeBounce event
- Added normal to Instance.OnGrenadeBounce event
- Added CSGrenadeProjectileBase.GetGrenadeType
- Added CSGrenadeProjectileBase.GetThrower
- Added CSGrenadeProjectileBase.Detonate
- Added CSPlantedC4.IsBombsiteA
- Added CSPlantedC4.IsBombsiteB
- Added CSPlantedC4.GetPlanter
- Added CSPlantedC4.GetDefuser
- Added CSPlantedC4.IsActive
- Added CSPlantedC4.IsExploded
- Added CSPlantedC4.IsDefused
- Added CSPlantedC4.GetPlantTime
- Added CSPlantedC4.GetExplodeTime
- Added CSPlantedC4.GetDefuseStartTime
- Added CSPlantedC4.GetDefuseFinishTime
- Added CSPlayerPawn.HasDefuser
- Added CSPlayerPawn.SetHasDefuser
- Added CSGrenadeType enum
- Fixed a bug where Instance.RegisterCheatCommand would not work on script reload.
- Deprecated bounces from Instance.OnGrenadeBounce event.
Counter-Strike 2 Update
July 29, 2026
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\Boulder
- The Ranked Series stickers are now available for purchase. 50% of royalties are shared with players, teams, and the tournament organizer.
- Items in the the Cologne 2026 Shop will be available for purchase until September 29th.
- Fixed a bug where scripts would fail to load in tools mode until a manual recompile.
\Boulder
- Updated to the latest version from the Community Workshop (Update Notes)
- Updated to the latest version from the Community Workshop (Update Notes)
- Updated to the latest version from the Community Workshop (Update Notes)
- Fixed a bug which prevented some users from claiming Collection Catalog XP for The Dead Hand Collection.
- Fixed a bug that allowed malicious players to avoid being processed by VACnet.
Cologne 2026: Ranked Series
July 29, 2026

Today we're shipping the Ranked Series of Cologne 2026 Major stickers--new stickers that indicate a team's final standing in the design. As with all items in the Cologne 2026 Shop, 50% of the royalties support the teams, players and tournament organizer.
The original dynamic pricing system determined the relative interest in players and teams, but it didn't produce reasonable prices. So the Ranked stickers have a lower price, but with the same relationship between players and teams as the Event Series stickers (as of today's update).
Check out the new stickers and support your favorite players and teams! The Cologne 2026 Shop will be available until September 29th.
Counter-Strike 2 Update
July 21, 2026
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\Fachwerk
- The bomb damage health preview is now revealed when the bomb becomes audible.
- The bomb explosion now interacts with smoke grenade clouds and molotov/incendiary fire.
\Fachwerk
- Updated to the latest version from the Community Workshop (Update Notes)
- Updated to the latest version from the Community Workshop (Update Notes)
- Updated to the latest version from the Community Workshop (Update Notes)
- Added Workshop maps section to Play menu for Counter-Strike in Steam China.
- Added a shortcut to Community Servers list to Play menu for Counter-Strike in Steam China.
Call II Arms-ory
July 17, 2026
Last week we released new weapon and sticker collections from our previous Call to Arms-ory. Congratulations to the artists who had their items included!
Now that these items are available, we're looking for new items for one new weapon collection:
- Fairy Tales
And two new sticker collections:
- Cryptids
- Pop Art
To submit weapon finishes and stickers to this Call to Arms, select the appropriate option using the Counter-Strike 2 Workshop Tool:

In order to have your items included in these new collections, you must agree to Counter-Strike 2's Supplemental terms.
We're excited to see your take on the categories above!
Now that these items are available, we're looking for new items for one new weapon collection:
- Fairy Tales
And two new sticker collections:
- Cryptids
- Pop Art
To submit weapon finishes and stickers to this Call to Arms, select the appropriate option using the Counter-Strike 2 Workshop Tool:

In order to have your items included in these new collections, you must agree to Counter-Strike 2's Supplemental terms.
We're excited to see your take on the categories above!