Counter-Strike: Global Offensive Update Released

February 06, 2014

Release Notes for 1/23/2014

- Significant improvement to server infrastructure to support growing CS:GO community.


- Fixed an alt-tab related memory leak.
- Added ability for Friends Lister to display two columns of friends.
- Added ability for mouse wheel to scroll Friends Lister.
- Added filtering by item name. Players can enter any part of an item name in the text field to filter their inventory.
- Added ability to sort items when selecting items that will work with a tool.
- Players can no longer initiate a vote kick on the final round or match point.
- The 'bomb has been planted alert' now also states the number of seconds that mp_c4timer is set to.
- The voice chat button in the lobby (microphone) now stores it's state from session to session.
- Fixed remaining cases where Blog would take mouse input when if was obscured.
- Fixed Main Menu bar buttons getting stuck in highlighted state.
- Context menu entries are now divided into categories.
- Open Case UI will auto-select a key in cases where players do not need to choose between different types of keys.
- Fixed cases where players could not rename items in Lobby and Pause menu inventories.
- Inventory images will show the thumbnail for a weapon's sticker.
- Buying helmet when you already have kevlar will now update the health/armor HUD icon element immediately on purchase.
- Fixed the freeze cam panel not always having the killer's weapon item data during demo playback.
- Grenades now show player ownership in their name.
- Fixed some vote panel text getting truncated.
- Fixed the health, armor and ammo HUD elements not showing up sometimes when spectating some players.
- Fixed some alignment issues on the spectator follow panel
- Fixed the weapon image in the spectator panel not having a background.
- Realigned the spectator follow panel a bit.
- The gift drop alert panel has been de-holiday-ified.
- Removed the snow from the main menu background.
- Turned off rope and freeze cam holiday effects.
- Fixed missing Cyrillic characters in chat.
- Fixed HUD disappearing when alt-tabbing or starting another app (like hlmv).




OVERPASS
-
-- Moved CT van to give more effective cover
-- Made CT van climbable
-- Moved fences to give more space
-- Removed red car
-- Widened door into back of A
-- Blocked visibility from bridge to canal
-- Tweaked position/rotation of truck
-- Made corridors and stairs under A wider

-
-- Moved Bombsite B to CT side of pillar, extended area with a platform to give more space and cover
-- Made players in sniping room easier to silhouette against the background
-- Made cement sacks climbable
-- Opened up wall on CT side
-- Made bridge wider

-
-- Moved up CT spawns and pushed T spawns further back
-- Increased C4 radius to 500 from 400
-- Railings in sniper room no longer blocks bullets or grenades
-- Added light to sniper room balcony
-- Made upper door in park connector wider
-- Made park connector easier to navigate
-- Made corridor near T spawn wider
-- Brighter ambient lights in canal pipes
-- Made climbing thing in playground more solid
-- Made bathroom corridor wider
-- Made windows in bathrooms breakable
-- Added spectator fixed camera positions
-- Tweaked soundscape settings
-- Fixed various minor bugs

COBBLESTONE
- Added collision to top of trees
- Added more accurate model collision
- Removed particle effects that could be mistaken for grenades
- Blocked a sightline in battlements near A
- Blocked a hiding hole in underpass near A
- Removed light models near statue at B that could be mistaken for player heads
- Removed a portapotty at back of B
- Raised height of center fence near B
- Fixed various minor bugs

Counter-Strike: Global Offensive Update Released

February 06, 2014

Release Notes for 1/23/2014

- Significant improvement to server infrastructure to support growing CS:GO community.


- Fixed an alt-tab related memory leak.
- Added ability for Friends Lister to display two columns of friends.
- Added ability for mouse wheel to scroll Friends Lister.
- Added filtering by item name. Players can enter any part of an item name in the text field to filter their inventory.
- Added ability to sort items when selecting items that will work with a tool.
- Players can no longer initiate a vote kick on the final round or match point.
- The 'bomb has been planted alert' now also states the number of seconds that mp_c4timer is set to.
- The voice chat button in the lobby (microphone) now stores it's state from session to session.
- Fixed remaining cases where Blog would take mouse input when if was obscured.
- Fixed Main Menu bar buttons getting stuck in highlighted state.
- Context menu entries are now divided into categories.
- Open Case UI will auto-select a key in cases where players do not need to choose between different types of keys.
- Fixed cases where players could not rename items in Lobby and Pause menu inventories.
- Inventory images will show the thumbnail for a weapon's sticker.
- Buying helmet when you already have kevlar will now update the health/armor HUD icon element immediately on purchase.
- Fixed the freeze cam panel not always having the killer's weapon item data during demo playback.
- Grenades now show player ownership in their name.
- Fixed some vote panel text getting truncated.
- Fixed the health, armor and ammo HUD elements not showing up sometimes when spectating some players.
- Fixed some alignment issues on the spectator follow panel
- Fixed the weapon image in the spectator panel not having a background.
- Realigned the spectator follow panel a bit.
- The gift drop alert panel has been de-holiday-ified.
- Removed the snow from the main menu background.
- Turned off rope and freeze cam holiday effects.
- Fixed missing Cyrillic characters in chat.
- Fixed HUD disappearing when alt-tabbing or starting another app (like hlmv).




OVERPASS
-
-- Moved CT van to give more effective cover
-- Made CT van climbable
-- Moved fences to give more space
-- Removed red car
-- Widened door into back of A
-- Blocked visibility from bridge to canal
-- Tweaked position/rotation of truck
-- Made corridors and stairs under A wider

-
-- Moved Bombsite B to CT side of pillar, extended area with a platform to give more space and cover
-- Made players in sniping room easier to silhouette against the background
-- Made cement sacks climbable
-- Opened up wall on CT side
-- Made bridge wider

-
-- Moved up CT spawns and pushed T spawns further back
-- Increased C4 radius to 500 from 400
-- Railings in sniper room no longer blocks bullets or grenades
-- Added light to sniper room balcony
-- Made upper door in park connector wider
-- Made park connector easier to navigate
-- Made corridor near T spawn wider
-- Brighter ambient lights in canal pipes
-- Made climbing thing in playground more solid
-- Made bathroom corridor wider
-- Made windows in bathrooms breakable
-- Added spectator fixed camera positions
-- Tweaked soundscape settings
-- Fixed various minor bugs

COBBLESTONE
- Added collision to top of trees
- Added more accurate model collision
- Removed particle effects that could be mistaken for grenades
- Blocked a sightline in battlements near A
- Blocked a hiding hole in underpass near A
- Removed light models near statue at B that could be mistaken for player heads
- Removed a portapotty at back of B
- Raised height of center fence near B
- Fixed various minor bugs

Counter-Strike: Global Offensive Update Released

January 23, 2014

Release Notes for 1/23/2014

- Significant improvement to server infrastructure to support growing CS:GO community.


- Fixed an alt-tab related memory leak.
- Added ability for Friends Lister to display two columns of friends.
- Added ability for mouse wheel to scroll Friends Lister.
- Added filtering by item name. Players can enter any part of an item name in the text field to filter their inventory.
- Added ability to sort items when selecting items that will work with a tool.
- Players can no longer initiate a vote kick on the final round or match point.
- The 'bomb has been planted alert' now also states the number of seconds that mp_c4timer is set to.
- The voice chat button in the lobby (microphone) now stores it's state from session to session.
- Fixed remaining cases where Blog would take mouse input when if was obscured.
- Fixed Main Menu bar buttons getting stuck in highlighted state.
- Context menu entries are now divided into categories.
- Open Case UI will auto-select a key in cases where players do not need to choose between different types of keys.
- Fixed cases where players could not rename items in Lobby and Pause menu inventories.
- Inventory images will show the thumbnail for a weapon's sticker.
- Buying helmet when you already have kevlar will now update the health/armor HUD icon element immediately on purchase.
- Fixed the freeze cam panel not always having the killer's weapon item data during demo playback.
- Grenades now show player ownership in their name.
- Fixed some vote panel text getting truncated.
- Fixed the health, armor and ammo HUD elements not showing up sometimes when spectating some players.
- Fixed some alignment issues on the spectator follow panel
- Fixed the weapon image in the spectator panel not having a background.
- Realigned the spectator follow panel a bit.
- The gift drop alert panel has been de-holiday-ified.
- Removed the snow from the main menu background.
- Turned off rope and freeze cam holiday effects.
- Fixed missing Cyrillic characters in chat.
- Fixed HUD disappearing when alt-tabbing or starting another app (like hlmv).




OVERPASS
-
-- Moved CT van to give more effective cover
-- Made CT van climbable
-- Moved fences to give more space
-- Removed red car
-- Widened door into back of A
-- Blocked visibility from bridge to canal
-- Tweaked position/rotation of truck
-- Made corridors and stairs under A wider

-
-- Moved Bombsite B to CT side of pillar, extended area with a platform to give more space and cover
-- Made players in sniping room easier to silhouette against the background
-- Made cement sacks climbable
-- Opened up wall on CT side
-- Made bridge wider

-
-- Moved up CT spawns and pushed T spawns further back
-- Increased C4 radius to 500 from 400
-- Railings in sniper room no longer blocks bullets or grenades
-- Added light to sniper room balcony
-- Made upper door in park connector wider
-- Made park connector easier to navigate
-- Made corridor near T spawn wider
-- Brighter ambient lights in canal pipes
-- Made climbing thing in playground more solid
-- Made bathroom corridor wider
-- Made windows in bathrooms breakable
-- Added spectator fixed camera positions
-- Tweaked soundscape settings
-- Fixed various minor bugs

COBBLESTONE
- Added collision to top of trees
- Added more accurate model collision
- Removed particle effects that could be mistaken for grenades
- Blocked a sightline in battlements near A
- Blocked a hiding hole in underpass near A
- Removed light models near statue at B that could be mistaken for player heads
- Removed a portapotty at back of B
- Raised height of center fence near B
- Fixed various minor bugs

CS:GO - The Winter Offensive Update

December 19, 2013



Release Notes for 12/18/2013


- Added three purchasable gift options:
-- Gift Package - gives a random item to a random player in your match.
-- Pallet of Presents - gives random items to up to nine people in your match.
-- Audience Participation Parcel - gives random items to up to 25 viewers watching your match.
- Added the Winter Offensive Case, the first-ever community-made case.
- Replaced the eSports case with the new eSports Winter Case.


- Added Cobblestone and Overpass maps, which are available to community servers and offline play. Official matchmaking is limited to Operation Bravo in order to collect additional map balancing data prior to a wider release.
- Fixed an exploit in Assault
- Minor bugfixes in Bank, St.Marc and Sugarcane


- Walking into shallow water no longer makes an audible splash.


- Added a link to share downloaded matches. To access this link, download one of your recent matches, view the scoreboard from that match, and click on 'Copy Link.'
- Added say_team support for coaches.
- Added holiday cheer.


- Fixed a Steam authentication problem when running individual CS:GO SDK tools not from Steam Library, but directly from command line.
- Fixed a bug causing workshop uploader tools to retrieve only the first 50 of a user's items.

CS:GO - The Winter Offensive Update

December 19, 2013



Release Notes for 12/18/2013


- Added three purchasable gift options:
-- Gift Package - gives a random item to a random player in your match.
-- Pallet of Presents - gives random items to up to nine people in your match.
-- Audience Participation Parcel - gives random items to up to 25 viewers watching your match.
- Added the Winter Offensive Case, the first-ever community-made case.
- Replaced the eSports case with the new eSports Winter Case.


- Added Cobblestone and Overpass maps, which are available to community servers and offline play. Official matchmaking is limited to Operation Bravo in order to collect additional map balancing data prior to a wider release.
- Fixed an exploit in Assault
- Minor bugfixes in Bank, St.Marc and Sugarcane


- Walking into shallow water no longer makes an audible splash.


- Added a link to share downloaded matches. To access this link, download one of your recent matches, view the scoreboard from that match, and click on 'Copy Link.'
- Added say_team support for coaches.
- Added holiday cheer.


- Fixed a Steam authentication problem when running individual CS:GO SDK tools not from Steam Library, but directly from command line.
- Fixed a bug causing workshop uploader tools to retrieve only the first 50 of a user's items.

Counter-Strike: Global Offensive Update Released

December 13, 2013

Release Notes for 12/12/2013

[UI]
- To improve chat readability, chat text colors have been updated to make the team, location and "say" text all use unique colors.

[COMMUNITY]
- Fixed exploits where custom maps could run non-whitelisted server commands.
- Added functions for VScript to ask gamerules what game mode and type the current match is set to.

[MISC]
- Fixed an exploit where player's could print chat text on behalf of the console.
- Fixed grenades making continuous noise when thrown into narrow spaces.

Counter-Strike: Global Offensive Update Released

December 05, 2013

Client update for 12/4/2013

[MISC]
- Fixed a problem with stickers on ATI GPUs.
- Fixed tooltip positioning for items at the edge of the screen.
- Fixed a rare case where clients could get stuck in the competitive search queue when Steam servers were experiencing heavy load.

Counter-Strike: Global Offensive Update Released

November 22, 2013

Release Notes for 11/21/2013

[MISC]
- Added the Highlights feature. Players can view their own highlights from downloaded matches by selecting ‘Watch Your Highlights’ when clicking on a match. Other players’ highlights can be accessed through the match scoreboard.

[ COMMUNITY ]
- Graphs are now accessible when sv_competitive_official_5v5 is set to 1
- Removed player number restriction from Spectator Stat chart.

Counter-Strike: Global Offensive Update Released

November 21, 2013

Release Notes for 11/20/2013

[MISC]
- Added DreamHack 2013 tab in watch panel. This is the hud to watch and download all the games.
- Added a panel to the spectator UI that shows the event logo, spectator number and viewer item drops during freeze time of an event.
- Added a convar sv_matchpause_auto_5v5, when enabled will track if less than 5 human players are connected on either team and will pause match during nearest freezetime, and will automatically unpause when all 5 players are connected on both teams.
- Spectators of competitive games can now access their inventory.
- Fixed ADR showing the value from the previous half on round 1 of the second half.
- Fixed case where a data series could exceed the chart range.
- Grenade collision with doors is not affected when the grenade kills a chicken.
- Players can no longer throw weapons through displacement surfaces.

Counter-Strike: Global Offensive Update Released

November 16, 2013

Release Notes for 11/15/2013

[GAMEPLAY]
- Reduced fade to black time to 0.3s to better hide enemy movement when playing with "mp_forcecamera 2".
- Buy Time now lasts the entire Warmup period.
- Fixed the Defuse Kit making a pickup sound that everyone could hear when walking over it.
- In official competitive mode players now accumulate end of round money even if they are disconnected at the moment when end of round money is awarded to their teammates.
- In official competitive mode players who disconnect from the game server while alive are treated as having committed suicide and don't receive end of round money for that round.

[MAPS]

- Mirage improvements based on pro feedback
-- Raised skybox ceiling around T spawn
-- Rebuilt red building in T spawn to give more room for grenade throws
-- Fixed a bug where Ts could see into Bombsite A without exposing themselves
-- Added collision on tall box near CT stairs to prevent players getting onto it
-- Fixed a bug where a player could get onto boxes near ladder room alone
-- Added wider cover in mid, T side
-- Made CT sniper window in mid taller
-- Removed gaps where players could see through scaffolding in Bombsite A
-- Fixed various spots where you could see through crates in Bombsite A
-- Made it possible to shoot through a crate in Bombsite A
-- Smoothed out movement inside Palace
-- Added wider windows in Bombsite B apartment
-- Fixed a bug where a player could stand on the wall outside B apartment
-- Removed dark door underneath Bombsite B apartment
-- Added pretty flowers

- Nuke
-- Fixed invisible I-beam collision in hut/lobby

- Inferno
-- Made railings on balcony near Bombsite A and CT spawn easier to see through

[UI]
- Fixed the overhead Freeze Time icons not updating frequently enough to catch certain equipment changes.
- Fixed the Freeze/Invuln Time color correction being wrong if the Invuln Time was shorter than the Freeze Time length.
- Fixed Achievement icons not appearing when it displayed Achievements earned in the previous round.
- Fixed map selection button becoming inactive when Workshop maps are being updated.
- Added Inventory error message when Steam cannot access your items.
- Added item image to Delete Item confirmation.
- Contracts
-- Fixed not auto-scrolling away from a blank item list.
-- Fixed being able to submit without signing.
-- Fixed signatures being offset from the mouse cursor.

[SPECTATING]
- Reduced duration of red player damage effect.
- In GOTV the kill camera now orients so both the killer and victim are visible.
- Fixed spectator navtext no longer wrapping.

[DEMOS]
- Work in progress improvements to demoui & demoplayer:
-- Menus, Overview Map, Graphs, etc. now work when the demo is paused.
-- Improved seeking with less particle effect, sound, and HUD spew.
-- Demo Timescale slider now goes up to 10x.
-- Added buttons to directly set demo timescale to 1/4x, 1/2x, 1x, 2x, 4x speeds.
-- Fixed Stats Graph round columns not resetting correctly when rewinding a demo.
-- Removed demoui2.
- Fixed color of weapon names not matching the actual rarity of the weapon.

[COMMUNITY]
- Added server convar sv_matchend_drops_enabled for suppressing item drops at the end of tournament matches, play time is still accumulated by players and items will be awarded at the next opportunity.
- Using the game_round_end to force a specific winner now consistently increments the round number (you must still use the game_score entity to set the appropriate team score).
- Fixed a case where CT coaches would get locked into 3rd person.

[MISC]
- Cached inventory icons are regenerated if Texture/Shader Detail is increased using the Options menu.

[LINUX DEDICATED SERVERS]
- Updated the version of libstdc++.so.6 for Linux dedicated servers to require Glibc 2.11.
- Linux dedicated servers now upload core dumps out-of-process and more reliably.

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